GameDuell in the news
- Ranking of the 35 biggest German game developers published by Gameswirtschaft.de
11.01.2017
- Our tool tip in Making Games Magazine December 2016
20.12.2016
- Gamasutra: First Grand Gin Rummy Tournament has started
16.11.2016
- Office Drop In - A tour of GameDuell's Office
29.08.2016
- GameDuell Studio Portrait on Gamesauce.biz
27.06.2016
- Our tool tip HAXE at Making Games Magazine 04/16
22.04.2016
- Guest article at Heise Developer about glassfish / JEE7 migration
23.03.2016
- GameDuell joins the federal games association GAME (German)
01.12.2015
- Belote.com organizes World Championship (French)
17.11.2015
- The Importance of High-Quality Artwork in Mobile Games
06.11.2015
- JAXenter Java Magazin: JEE-7-Migration im laufenden Betrieb (German)
12.08.2015
- Q & A with our lead developer at Freie Universität Berlin (German)
31.07.2015
- Cross-Platform Game Development with the GameDuell DuellTool
24.07.2015
- How to get a job at Berlin casual developer GameDuell
24.07.2015
- GameDuell hires Nintendo
03.07.2015
- The Duell Tool is finally out there
02.06.2015
- Under the blue sky (German only)
26.05.2015
- Deutschlandradio Kultur on GameDuell's healthy lifestyle (German only)
19.05.2015
- El Passion features GameDuell as one of the 10 most promising Berlin startups
13.05.2015
- Making Games Magazine: From Core to Casual
05.05.2015
- Berliner Morgenpost lists the most popular apps from Berlin
14.01.2015
- Tagesspiegel about meeting of games industry with Berlin Senator of Economic Affairs (German)
17.10.2014
- Gründerszene publishes virtual GameDuell office tour (German)
30.09.2014
- Berliner Zeitung about the boom of creative industries (German)
30.09.2014
- Interview Feature with our new art director on Gamasutra
19.09.2014
- Deutsche Startups: “Als Gründer sollte man nicht an den Exit denken” (German)
25.06.2014
- Making Games Magazine 3/2014 (German)
04.06.2014
- Skillgaming.de Review Balloon Blast (German)
19.05.2014
- Gamesindustry.biz about GameDuell's Casual Connect Presence
20.02.2014
- Bloomberg TV: What Merkel's Re-Election Means to German Startups
23.09.2013
- Die Welt: Weniger Bauchgefühl, mehr Analyse (German)
18.09.2013
- Muensterlandzeitung.de: 18, 20, weg - Skatspiel wird 200 Jahre alt (German)
04.09.2013
- Tagesspiegel: Das liebste Spiel der Deutschen (German)
04.09.2013
- Pocketgamer: Don't count on chat apps being the next big gaming platform, warns GameDuell
10.08.2013
- GDC Europe: Michael Kalkowski talks about 120 new game positions GameDuell intends to fill this year
08.08.2013
- GamesMarkt: GameDuell investiert in Wachstumsmärkte (German)
30.07.2013
- Westfalenpost: Entwickler-Branche boomt - Smartphone-Spiele immer beliebter (German)
24.06.2013
- Morgenweb: Trend zu einfachen Spielen (German)
14.06.2013
- Gamesauce: Casual Connect Asia - GameDuell founder Michael Kalkowski talks about "What Brings Out the Best in People"
21.05.2013
- Deutsche-Startups: "Und herzlich winkt die Queen – Hausbesuch bei GameDuell" (German)
17.05.2013
- RBB Inforadio: "Berliner IT-Branche im Aufwind" (German)
26.04.2013
- TV Berlin: "Politik trifft auf Online-Spiele" (German)
25.04.2013
- Tagesspiegel: "Spielend informiert" (German)
25.04.2013
- IHK Berlin: "Angekommen im Mittelstand? Wirtschaft und Politik zu Besuch bei erfolgreichen Berliner Start-Up Unternehmen" (German)
25.04.2013
- Berliner Zeitung: "Außer Berlin nur noch das Ausland" (German)
12.04.2013
- Gamesindustry.biz: "GameDuell: Langfristig komplexere Spiele schaffen" (German)
27.03.2013
- Telecomsemea.net: "tyntec verifies GameDuell's 80m users"
22.03.2013
- IT-Director.com: "Leading Casual Games Provider Selects tyntec For SMS Verification"
21.03.2013
- Pandodaily.com: "GameDuell turns to tyntec for SMS-based verification of gamer identities"
21.03.2013
- Pocketgamer.biz: "GameDuell CEO Bolik on how mobile fits into the social publisher's aggressive cross-platform plans"
21.03.2013
- Pocketgamer.biz: "Berlin special: A snapshot of how German online game companies are successfully going mobile"
21.03.2013
- Pockergamer.biz: "Gis a job: GameDuell kicks off mobile push with 130 new jobs"
28.02.2013
- Siliconallee.com: "GameDuell Eyes Up Casual Gaming; Recruiting 120 New Staff"
27.02.2013
- Gamasutra.com: "Developing Windows Store Apps with HTML5 - A Showcase"
12.02.2013
- Gruenderszene.de: "Berlin 2.0: Eine Gründung ist kein Sprint, sondern ein echter Marathon" (German)
22.08.2012
- Insidesocialgames.com: "GameDuell: Cross-platform players monetize 25% more than those on a single platform"
20.07.2012
- Gamesindustry.biz: "HTML5: Too Good To Be True?"
11.05.2012
In case you haven’t heard, the revenues of mobile games are to overtake console games already in 2015. The gaming industry is facing a decisive shift of interest towards mobile games, which are expected to grow 51% in North America, 47% in Western Europe, and, above all, 86% in China this year. A real social phenomenon, mobile games have swiftly penetrated the contemporary pop culture and it seems that they’re here to stay. How did that happen? These 6 facts about mobile games explain it all.
1. Mobile games are portative and widely accessible
Unlike console games, mobile games are, well, mobile – since they're
portative, you can take them everywhere and play them anytime. And in this day and age, when smartphones are becoming lighter and tablets are getting smaller, being portative is also what makes games successful.
2. Mobile games are fun and relaxing
Most people play mobile games when they have 5 minutes of free time. When they need to unwind after a stressful day. When they want to have fun. When they want to socialize. In fact, there are many explanations why people play mobile games nowadays, but the main reason is that they are just so simply enjoyable. They’re easy, they’re amusing, and they make players to come back for more. At the end of the day, it all comes to the point of how much fun people can have with their phone or tablets.
3. Mobile games are educational
Mobile games might indeed be the best toy ever, but not only because they’re just so much fun to play. There are a large number of games on improving one’s knowledge in such an interactive way that schools would only dream of. Take Angry Birds, for example – it is a real brain booster as the gameplay entirely focuses on trajectory, momentum and gravitational laws that are yet taught in an extremely interactive manner. The same goes with games on vocabulary building (e.g. PowerVocab), history lessons (e.g. The Oregon Trail), logics and maths (e.g. Lazors or Math Evolve), etc. Fun games keep both kids and adults feeling inspired and excited, which is the best state of mind to absorb new knowledge and learn a new skill.
4. Mobile games improve brain’s well-being
Nowadays, challenging your brain just lies a mobile game away. According to Dr. Cynthia Green, “mobile-based games get us to focus, think fast, and think flexibly”. This makes games not just a ‘relaxator’, but also a ‘brain-developer, as they train human brain to be sharp, which, as a consequence, prevents mental decay. At least, that’s what researches at the University of Iowa say. According to their findings, playing games can delay the natural decline of cognitive skills up to seven years.
5. Mobile games make you more social
An interesting study carried out by Twitch has found that apparently gamers lead more socially active lives than non-gamers. It also appears that they are more educated, more optimistic, more conventionally successful, closer to their families, and, most importantly, more socially conscious. According to the research results, gamers are more engaged in society and are generally friendlier, since they value friendships more than non-gamers (57% vs. 35%).
6. Mobile games are cheap and often free
Last but not least, mobile games not only care about your brain, but also about your wallet. Most mobile games these days are either super cheap, free-to-play, or ‘freemium’, meaning that a game comes free but with optional in-app purchases (like belote.com). The price for most mobile games starts at a dollar, whereas a new traditional console game would usually cost around $50 or more. On top of that, mobile games don’t require you to buy a console, e.g. Xbox or PS4 that are worth several hundred dollars each, since nowadays everybody has a phone anyways. In fact, people are already outnumbered by mobile devices that grow faster than the human population. So when the gaming costs are reduced to the minimum, why not play?
Are you interested in making mobile games? Then check out our top jobs at GameDuell and follow us on Twitter and LinkedIn to keep in touch with our latest openings!